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 Post subject: Re: Change Log
PostPosted: Jun 21st, '10, 14:19 
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Fusion Scientist

Joined: Sep 19th, '09, 02:48
Posts: 1219
Location: Sol III, Milky Way
Jun. 21
v.056a

Unfortunately, FP v.057 had to be recalled for technical reasons. Will be integrated into v.058, currently under development.


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 Post subject: Re: Change Log
PostPosted: Jun 21st, '10, 14:30 
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Fusion Scientist

Joined: Sep 19th, '09, 02:48
Posts: 1219
Location: Sol III, Milky Way
Jun 21
v. 056b: re-added the 056a patch + some of the 057 features:
- all.ini lines
- Cross Channel Map
- New clouds option
- New nationalities
- Adjusted i18n files
- New buttons file 5.9
- Updated Static.ini
- Updated Mega Effects
- Updated Readme and Credit
( more detail about these features in the 057 entry, above)


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 Post subject: Re: Change Log
PostPosted: Jun 22nd, '10, 20:57 
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Fusion Scientist

Joined: Sep 19th, '09, 02:48
Posts: 1219
Location: Sol III, Milky Way
Jun. 22
v.056c

- Chinese and Czech voices
- German female controller and Russian female pilot
- Additional Alternate Blue and Alternate Red markings for some countries (useful for Cold War/Korean War)
- Italian reticle for CR42
- Checkyersix Reduced Radio Chatter Mod
- Reworked Static.ini by Foxbat
- Fusion Sounds 6 option (users are asked if they want to keep sounds 5 or switch to sounds 6)


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 Post subject: Re: Change Log
PostPosted: Jul 4th, '10, 03:12 
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Fusion Scientist

Joined: Sep 19th, '09, 02:48
Posts: 1219
Location: Sol III, Milky Way
Jul 04
v058

- NO UPGRADE FROM PREVIOUS VERSIONS, sorry. Full pack only. The good news: you can install it over your existing game, if you so wish.
- Repacked everything from scratch
- new file structure with descriptively named folders instead of one 'FusionPack' directory
- Added CY6 Dark Skies, with toggle script (too big for JSGME)
- Added radar-looking map frame to CY6 Dark Skies
- added MapRadar by Benito Muso in JSGME
- Mega Effect v.3 now includes some elements from Plutonium Effects
- Added a bunch of planes (see readme for the complete list)
- Added Freddy P51 cockpit
- updated Tainan-kosho pack to v.1.14
- Added CY6 Open Trenches for better ground fight effetcs.
- Resampled radio voices for GB, DE, FR, IT, RU
- moved Extra Planes hashfiles to the fies ExtraPlanes folder in JSGME
- eliminated the JSGMEMODS_Disabled folder. All JSGME mods are now installed by default
- renamed JSGME mods using letter tags to organize them in the JSGME interface
- added JSGME option "Eff.VisualMods" as a workaround for wrong-base spawns and sudden kicks
- added Radar Ranging gunsight for P80 and F86, activable in JSGME (do not use on line without permission)
- switched Petrusko Weapons Control for integrated version merged with Bomb Bay Doors (to avoid conflicts)
- Wingman Orders mod (offline use) for enhanced interaction with AI
- Extra(fp) folder, and most other fp-added folders, have been dropped into one Fusion_Stuff directory
- Much like Fusion Sounds and Fusion Missions before, other parts of FP are now available as add-ons for UP (or for any modded game). The new 'partial FP' packs are: Cockpits+Visual Mods, Planes, JSGME, Maps
- Removed the FP_patchLog folder, and replaced it with a FP_Version file in the Fusion_Stuff folder
- Planes, Cockpits+Visual, JSGME mods, Radio Chatter, Sounds, and Missions, now also available as add-ons for UP


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 Post subject: Re: Change Log
PostPosted: Aug 27th, '10, 03:43 
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Fusion Scientist

Joined: Sep 19th, '09, 02:48
Posts: 1219
Location: Sol III, Milky Way
Aug. 27
v.059

- Updated plane_ru for both regular and smaller font
- Upgraded JSGME mods pack to v.3
- Re-added a bunch of files that had gone missing at some point
- Removed SpitMK11 PR (wasnt available anyway) more info
- Changed some sounds (thx Syddius and Hellman)
- Italian voices are now played at the right volume (quieter)
- French voices also a bit quieter
- Fixed small visual bug in SU26 cockpit (edited file Frame.msh. A backup of the original is provided as Frame.msh.original)
- NWD reticles now installed properly (werent really installed)
- SmallerFont JSGME now works at 800x600 too.
- Removed flyable Aces' planes (buggy)
- Fixed a small mess in the Decals folder
- Fix for Seafire Skins (no effect if you dont have the skins pack)
- Glass instruments for KI-27
- Small updates to PoV mod
- Radar Ranging gunsights for F86 and P80 (JSGME)
- Nav Lights made a bit brighter, for better visibility
- Avengers cockpit enabled/disabled in JSGME as a workaround for 'Sudden Kick' bug more info
- Integrated MortarMod into ExtraPlanes
- QMBpro fix and custom maps list by Smilinjack
- Updated Quick Missions by Smilinjack
- new 6DoF Mouse with headshake effect by Benito Muso
- New maps: Coral Islands, Madeira, Bay of Biscay
- New Berlin Map textures by JG3_VonHahn (only when Perfect Maps Textures are enabled)
- .properties files are now overwritten in FILES rather than overridden from MODS folder
- Sounds Update 6.5
- Added helper script for UP (file name: RUN_THIS_FIRST.bat), stored in the UPupdate folder
- Updated UP files
- Removed files that have become unnecessary after updating UP files
- Added aircraft: F-86J
- Ground Fire Mod by Benito Muso (should reduce those annoying 'cartoonish' smoke trails from ground fire)
- Large cockpit textures resized to more manageable sizes, only where possible with little or no quality loss.
- 'No Guts No Glory' (manual for fighter pilots) and - 'Bag the Hun' (RAF gunnery manual) added to documentation folder, under E-books
- Checkyersix Dark Skies updated to v2.1 + added NightDeck. Also slightly modified toggle script
- South European Houses by Uufflakke alias Lejo
- SAS buttons v.6.4, online edition
- Removed some files that were installed twice
- 'Morane measurements' and 'Cw21 measurements' folders removed and their contents have merged with the regular cockpits installations


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